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FACTS WE KNOW ABOUT THE SIMS 4

Discussion in 'The Sims 4 General Discussion' started by Issabella, Jan 9, 2014.

  1.  
    Queen

    Queen

    Messages:
    541
    Origin ID:
    PuReAnGeL
    I freakin' love it... everything!
  2.  
    Issabella

    Issabella

    Messages:
    634
    THE SIMS 4 TRAITS

    Here’s a quick overview of everything we know about The Sims 4 Traits including comments from Graham Nardone about the “Bro” trait.

    • Aspirations and trait rewards were designed by John Berges (@SimGuruJohn)
    • Our Sims get five traits but can unlock/earn more as they complete Aspirations.
    Q: Can you tell us what we know about traits? It sounds like you get 5, they can evolve in time & you can unlock more like Sociopath? —Honeywell

    A: I can tell you that you’ll have 5, but Aspirations will unlock special traits for the Sims who get into them / complete them —Ray Mazza

    CONFIRMED TRAITS

    Outgoing
    Romantic
    Active
    Genius
    Bookworm
    Creative
    Quick Learner (Needs to be unlocked)
    Gregarious (Needs to be unlocked)
    Glutton
    Hopeless Romantic
    Materialistic
    Cooking-Based Trait
    Sociopath
    Insane
    Bro

    [​IMG]

    Un-named cooking-based Aspiration Trait

    "Once a Sim completes an Aspiration, they’ll get the corresponding Aspiration Trait that goes along with it. A Sim that becomes a master chef, for example, will get a cooking-based Aspiration Trait."—Meet The Sims

    Sociopath (Needs to be unlocked)

    "The character evolves as you meet her desires. So, if you can unlock the sociopath trait, she will get ‘fun’ from torture.”—Ray Mazza, This Time With Feeling

    Insane

    "I’ve always loved the “Insane” trait, for example, and the effect of combining this trait with emotional states can lead to even wilder gameplay outcomes." —Ryan Vaughan

    And… The “Bro” Trait

    "This trait combined with emotional states can spark a new “bromance” for your Sim." —Ryan Vaughan

    Graham Nardone on the Bro trait at Mod The Sims:

    Q: I think that the bro trait is kind of cool - is it a male only trait? Hopefully not, don’t go that way TS4. —katxattack

    A: Nope - anyone can be a bro. It’s a way of life
    (At one point we renamed the female version of the trait to be Woo Girls, but we made a decision to keep traits the same across the sexes.) —Graham Nardone

    Q: (also, good call on the Woo Girls thing. That’s just…stupid…unless there’s some joke I’m missing) —lil bag2

    A: It’s an actual term for the female equivalent of a bro, not something we made up. :) That said, our preference was not differentiating between the sexes for any traits. —Graham Nardone

    Honeywell’s Sims 4 News | Traits
  3.  
    dawnderee

    dawnderee

    Messages:
    340
    Bro? What exactly is a Bro trait?
  4.  
    Simon Graceffa

    Simon Graceffa

    Messages:
    179
    Origin ID:
    simongraceffa
    A friend to others. Basically a peoples person. I guess it would be towards ones own gender.
  5.  
    Issabella

    Issabella

    Messages:
    634
    Emotions and Interactions in The Sims 4
    Emotions and Interactions in The Sims 4
    In each Sims game to date, once you figured out the most efficient morning routine, every morning before your Sims’ work you would use the same options. It was predictable story lines and (in theory) every day is pretty much the same. I’ve been working on a few “Let’s Play” series (coming soon) and can see that this is completely true.

    In the Sims 4 the Sims will now have emotions, giving some unpredictability to the game. Sometimes, your Sim will just wake up grumpy (admit it, that happens to you too in the real world). This will change the interactions and possibilities you will have that day.

    Until now, if your Sim was in the “red” mood area, it meant you were doing something wrong and you had to fix it. This has changed a lot, Sims with a bad mood will actually give you additional gameplay you cannot get in a good mood (and the opposite is true). See it as playing a different part of the story, you could go with the flow and get your Sim in an even more negative mood (and see what gets unlocked) or you could try to get them to a better mood again.

    [​IMG]

    Different emotions and time
    We were told there would be around 15 emotions, from depressed to inspired to flirty. You also have to see them as temporary traits or I call them stages; you can go from neutral to sad to depressed with enough sad interactions. And like in Real Life you can go from sad back to neutral emotion with enough time or happy interactions.

    [​IMG]

    Several times during the presentation, we saw that there was a certain amount of time on the emotion. This means that in 6 hours, for example, their mood would take one step towards “neutral” –e.g.they would go from depressed to just sad, or from happy to neutral.

    It’ll be interesting to find out how hard it is to get to the happiest, flirtiest and saddest state my Sim can get to! I hope it’ll be difficult will present a new challenge to players.

    Interactions
    Your Sim’s mood will limit the interactions available to them. For instance sad/depressed Sim cannot flirt but if they paint, they can paint a different painting than when they’re happy. An angry Sim wants to take a cold shower instead of normal shower. During our presentation there was a lot of emphasis on sad/depressed interactions so I had to ask what a positive one was. The answer? Confident Sims can ‘pee like a champion’. It seems the game isn’t short of the famous Maxis humour!

    [​IMG]

    Emotional state helps
    A Sim’s emotional state has a direct effect on their skill building. Angry Sims are more effective when learning the athletic skill. Inspired Sims can paint better paintings. However a Sad Sim might make a broody painting that turns into a masterpiece (after all, Van Gogh wasn’t exactly the happiest chap around).

    Appearance
    In something completely new to the Sims series, a Sim’s emotions will affect the way they look and walk. A sad Sim will be slumped forward and walking slowly, at times you might spot a quivering lip. An angry Sim stomps around with clenched fists.

    [​IMG]

    Environment
    Paintings in a room can also influence on your Sim’s emotional state. In the gameplay video we saw a risqué painting that’ll put your Sims in a flirty mood. There are also some anger-inducing paintings – great for a gym, or an angsty teen’s bedroom.

    [​IMG]

    Moodlets
    We saw moodlets, but they are very different from we’ve seen previously in The Sims 3. They are more like enhancements to the current emotional state. As I mentioned earlier, an emotional state is temporary – but a moodlet can extend it. For instance the risqué painting can cause or extend a flirty mood.

    Wishes?Wants?Goals?Aspirations?
    Personally I am very happy with wishes, wants and fears from previous Sims games. I used them as my goals or challenges when I played The Sims. However in The Sims 4, these systems have been removed and there is a different long-term goal system. In Create-A-Sim there is an option called ‘primary aspiration’. This could suggest there will be secondary and maybe even tertiary aspirations in the game.

    We don’t know anything more about this for now. However, when I expressed to@SimGuruGrant that I enjoyed playing The Sims when I had goals to achieve, he told me ‘you will be happy with it’. Personally, I can’t wait to find out what he meant by that, and hopefully we’ll see something related to that soon!

    Death by emotions
    In The Sims 4 there will be less deaths by random events (meteor), and instead, Sims will tend to die either of old age, or of things you caused. Extremes of emotion may lead to an early death. If your Sim was almost constantly very angry, they could die from that – comparable with a heart attack in real life, perhaps. But being constantly very happy could also cause your Sim to die from happiness! Too much of a good thing, I guess.

    As for other deaths… drowning… electrocution… well, just think about this one:
    If your Sim dies from electrocution is that really a “random” death? Or should you have made them study up a bit before repairing the dishwasher…?

    Skills & Careers
    We were not told what all the Skills in the game, but just got hinted at a few of time. Gardening is still in the game, emotions are tied into it and we were told we would be happy with how that works. Woodworking, athletic and painting were other skills we saw or were mentioned. I wonder what interesting things a Sim with the woodworking skill could make. There are also instruments but I forgot to ask if they are under a single “music” skill, like The Sims 2, or separate per instrument, like in The Sims 3.

    [​IMG]

    There is also a cupcake machine which I assume will be part of the cooking skill (or career?).

    There will be branched careers, though we don’t have any more information than that for now. This could be like in The Sims 3 with the music career splitting into classical and rock star, or it could be something new.

    Other radom notes
    • Sims can be left or right handed, though we’re not sure if this has any real impact or is just a neat detail.
    • Working out has an influence on the physical shape of the Sims.

    • Not every emotion has a special walk.

    • There will be no pets, and no weather, at least in the base game.
    [​IMG]

    Conclusion
    I’m pretty intrigued by the emotional gameplay The Sims 4 is introducing. It makes the Sims feel more real. Emotions do influence our daily life, and it’ll be interesting to see emotions influencing our Sims too! However, what we saw was a small glimpse and I do not have a full understanding yet how the gameplay will differ from one Sim-day to the next.

    [​IMG]

    For me, I think it’s really important to separate this game in my mind from The Sims 1, 2 and 3, at least to a certain extent, and see it for what it is: a completely new game, with completely new experiences. So I think it’s important not to obsess over what things we will be “missing” from The Sims 3 and all its expansion packs. We’re not “missing” anything, it’s a new game, it’s built on a totally new engine, and it sounds like the gameplay will be very different. Personally, I can’t wait to play it!
    • Like Like x 1
  6.  
    plumdrop

    plumdrop Sadistic Simmer

    Messages:
    2,101
    Origin ID:
    sourdime
    A douche bag frat boy comes to mind, I also think of stoners.
    • Like Like x 1
    • Funny Funny x 1
  7.  
    dawnderee

    dawnderee

    Messages:
    340
    I thought of a surfer dude but that's usually more "brah" than "bro". I wonder how female Sims will behave if they have the bro trait?
  8.  
    ArissaJ

    ArissaJ

    Messages:
    53
    When I think of a bro i think guys who can be kinda inappropriate, like to get drunk with shots and beer and party animals lol
    • Funny Funny x 1
  9.  
    ArissaJ

    ArissaJ

    Messages:
    53
    So i figure a female bro would be the same. They said they were gonna name females by the female version of bros but decided to call them a bro so they avoid sexism complaints
  10.  
    Biotic_Warlock

    Biotic_Warlock Яeversed

    Messages:
    187
    Like very close friends (irl usually 2 men) who hang out a lot and can in some cases be mistaken for a couple. (The relationship is a little physical in the sense there is lots of hugging and non-intimate physical contact. Or lightly intimate for humorous reasons.).
    • Informative Informative x 1
  11.  
    dawnderee

    dawnderee

    Messages:
    340
    that's very helpful. thank you for helping an old lady out! ;)
  12.  
    disneygirl

    disneygirl

    Messages:
    548
    1)breastfeeding is in. and "forumla" is white aka milk in bottle
    2)children can make art-best art is from marconi
    3)teens can complain about parents
    4) a)Sims in rockets can have 'space adventures' and can bring home money or space rocks. Can crash on way home.
    b)If your Sims own an observatory object you can listen in on the Sim in the rocket. You don't go into space with them.
    https://twitter.com/SimGuruLyndsay
  13.  
    Biotic_Warlock

    Biotic_Warlock Яeversed

    Messages:
    187
    Neil Armstrong must have left his wallet on the moon. :eek:
  14.  
    Vettlune

    Vettlune God

    Messages:
    136
    You are aware SimsVIP does has a fact sheet right?
  15.  
    Issabella

    Issabella

    Messages:
    634
    More Facts About The Sims 4
    • Tram and Steamboats- The tram and steamboats in Willow Creek are not functional or interactive. They are for decoration only.
    • House Level Limit- All houses are still limited to three stories/levels/floors
    • Decorative Lots- Many buildings in Willow Creek are for decoration and cannot be visited or interacted with at all. They are like rabbit holes but Sims cannot enter them.
    • Loading Screen- Loading screens should be shorter than 30 seconds. The loading screen is plain, with a stylized plumbob in the center and text like, “reticulating splines.”
    • CAST- Create a Style will never be added to the game; it is not technologically possible.
    • Poor Sims- There are no poor lots or families in Willow Creek, only middle class and up.
    • Save Files- You can have as many save files with the same world as you want, or you can add new Sim families to an existing save file.
    • Homeless Sims- There are no homeless Sims, despite previous reports.
    • Handedness- Sims can be right or left-handed. It is random.
    • Property Value- Property value is more important in TS4.
    • School and Work Lots- Sims walk off the map and vanish when going to school and work, like in TS2. There are no school or work buildings.
    • Laundry- There is no laundry in the base game.
    • Basements- Basements are not in TS4, but attics are.
    • Life Stages- Teenagers, young adults, adults and elders are all the same height and have the same clothing options. There are only four sets of unique clothing in TS4: male children, male teens-elders, female children, and female teens-elders.
    • World Travel- Sims can easily travel or move to different worlds and neighborhoods.
    • Supernatural Sims- This hasn’t been 100% confirmed, but it is unlikely that there will be ghosts or supernatural creatures/occult Sims in the base game. We haven’t seen any sign of them yet, and SimGurus will not respond to questions about them.
    • http://ts4news.com/
    • Informative Informative x 1
  16.  
    Shepard

    Shepard Romance me Sims 4 V.I.P

    Messages:
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    Origin ID:
    FoxettShep
    Oh man.
    This may just be the end for my purchase. I don't feel like going back to the sims 2 'locked in' style.
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